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Senior 3D Shader Compiler Engineer

Computers/InternetPosted 20 days 8 hours 52 minutes ago. Viewed: 31 times.

Description

Our privately-held client  is seeking a Senior 3D Shader Compiler Engineer to develop high-performance, optimizing shader compiler code for upcoming graphics processors. In this position, your responsibilities will include but not be limited to:


 


- Architecting and developing feature additions to an existing shader compiler for future shader languages


- Responsible for backend code emitter work for optimizing the target code for size and speed


- Responsible for the optimization of the compiler itself for high-performance


 


Qualifications


 


You should possess a minimum of a Master’s degree in Computer Science or Computer Engineering. Additional qualifications include:


- At least 7 years professional experience in software development


- At least three years experience in 3D shader compiler development


- At least five years professional experience with C++


- Excellent planning, organization, presentation, and communication skills


 


The following qualifications would be added advantages:


- Strong knowledge of Intel x86 Architecture


- Familiarity with modern GPU architectures


- Experience with x86 assembly language programming


- Experience with Microsft* DirectX* or OpenGL* driver development


- Experience in OCL development


- Experience in workstation requirements and applications


-Clear examples demonstrating passion to innovate and win


- Experience in MAC OS*




Industry: Semiconductors
Discipline: SW Design/Dev
Experience: 8 - 10 Years
Compensation: $188K+
Company: Privatelty-Held, Billion Dollar Corp.

Contact information



Apply Online at TheLadders.com

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